Finding blogs and RSS feeds that are still active but not flooding your reader is a delicate art.

Hello, everyone! Issue #328 of my newsletter is here, with even more thoughts on Flash, a bunch of videogame history and one or two other things. Enjoy! notimetoplay.org/blog/weekly-l

"dont make me tap on the sign," i say. the sign is the article "divest from the videogames industry" by marina kittaka
medium.com/@even_kei/divest-fr

I don’t think there’s a day that goes by I’m not grateful for all my friends.
You guys all bring me joy and meaning and I’m super glad to know you.

I never take you guys for granted because companionship is not a commodity.
Every one of you is important to me and I don’t think I say that enough.

I love you guys.

Thanks for being my friends.

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fantasy writers: this is a realistic work meaning jokes don't exist and nothing funny ever happens in this universe, realistic means serious

Things like Superintelligent AI and Simulation Theory are, IMO, sexy sci-fi remakes of real anxieties filtered through rich techies who have watched too much bad science fiction.

We already have a Paperclip Maximiser, it's called Captialism.

We already live in a fake universe, it's called Manufactured Consent.

Hello, everyone! Issue #327 of my newsletter is here, with advice on communication in game design, business blunders, and a critique of a critique of a cult classic. Enjoy! notimetoplay.org/blog/weekly-l

Apologies for the recent lack of updates. Beta reading for the second No Time To Play book is proceeding apace and should be done on schedule. I think you'll like the results.

New post: Plaidophile: Disordered thinking beesbuzz.biz/blog/7081-Disorde

I have always been a night owl. Society in general shuns the night owl; waking up early is to be praised, you’re a go-getter, you’re proactive. Waking up late means you’re lazy, you’re irresponsible. Medicine i…

New post: General Articles: Changes beesbuzz.biz/articles/10425-Ch

Change is inevitable. Nothing is fixed, and that includes our understanding of things.

Sex and Gender: People

Here’s a simple question: Do you know what your sex chromosomes are?

Back in primary school we all learn…

Hello, everyone! Issue #326 of my newsletter is out, with an unusual format and mix of links to make up for the recent dry spell. Enjoy! notimetoplay.org/blog/weekly-l

Today I published new walkthroughs for Zeppelin Adventure (2018); The Obscene Quest of Dr. Aardvarkbarf (1997); The Frenetic Five vs. Sturm und Drang (1997); Escape From the Mechanical Bathhouse (2020); Meeting Robb Sherwin (2019); Secret of the Starry Depths (2020); and ToK (2010)! List at ifdb.tads.org/viewlist?id=8em2

Hello, everyone! Issue #325 of my newsletter is here, with extensive commentary on the legacy of Doom, and good news from the D&D front when it comes to representation in games. Enjoy! notimetoplay.org/blog/weekly-l

the idea of publishers killing the Internet Archive is horrifying and should be horrifying to everyone.

But yes we need to decentralize it. put a copy in universities around the world. It can't just be one place in CA.

decrypt.co/31906/activists-ral

On blocking 

Block and mute early

Block and mute often

Do it for reasons that are entirely "selfish"

No one is entitled to your attention

There will not be a test

Nothing bad happens if you don't hear them

Too many techbros? Mute 'em all

That one guy's jokes need a CW? Your timeline can be full of other stuff

You can even mute that one person's boosts while keeping their posts

It's not censorship; you're not hurting that person

And you don't ever need to explain it or tell anyone

Sucks that so much of early game development is shrouded behind a wall because gamers have no understanding of checks notes work, and thus endlessly complain about how a game in alpha or whatever looks like “garbage”

Wow, nearly $8.2 million raised for charity! Indie gamers are amazing.

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Elekk: Gameing and Other Delightful Pursuits

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