Finding blogs and RSS feeds that are still active but not flooding your reader is a delicate art.

Hello, everyone! Issue #328 of my newsletter is here, with even more thoughts on Flash, a bunch of videogame history and one or two other things. Enjoy!

"dont make me tap on the sign," i say. the sign is the article "divest from the videogames industry" by marina kittaka

I don’t think there’s a day that goes by I’m not grateful for all my friends.
You guys all bring me joy and meaning and I’m super glad to know you.

I never take you guys for granted because companionship is not a commodity.
Every one of you is important to me and I don’t think I say that enough.

I love you guys.

Thanks for being my friends.

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fantasy writers: this is a realistic work meaning jokes don't exist and nothing funny ever happens in this universe, realistic means serious

Things like Superintelligent AI and Simulation Theory are, IMO, sexy sci-fi remakes of real anxieties filtered through rich techies who have watched too much bad science fiction.

We already have a Paperclip Maximiser, it's called Captialism.

We already live in a fake universe, it's called Manufactured Consent.

Hello, everyone! Issue #327 of my newsletter is here, with advice on communication in game design, business blunders, and a critique of a critique of a cult classic. Enjoy!

Apologies for the recent lack of updates. Beta reading for the second No Time To Play book is proceeding apace and should be done on schedule. I think you'll like the results.

New post: Plaidophile: Disordered thinking

I have always been a night owl. Society in general shuns the night owl; waking up early is to be praised, you’re a go-getter, you’re proactive. Waking up late means you’re lazy, you’re irresponsible. Medicine i…

New post: General Articles: Changes

Change is inevitable. Nothing is fixed, and that includes our understanding of things.

Sex and Gender: People

Here’s a simple question: Do you know what your sex chromosomes are?

Back in primary school we all learn…

Hello, everyone! Issue #326 of my newsletter is out, with an unusual format and mix of links to make up for the recent dry spell. Enjoy!

Today I published new walkthroughs for Zeppelin Adventure (2018); The Obscene Quest of Dr. Aardvarkbarf (1997); The Frenetic Five vs. Sturm und Drang (1997); Escape From the Mechanical Bathhouse (2020); Meeting Robb Sherwin (2019); Secret of the Starry Depths (2020); and ToK (2010)! List at

Hello, everyone! Issue #325 of my newsletter is here, with extensive commentary on the legacy of Doom, and good news from the D&D front when it comes to representation in games. Enjoy!

the idea of publishers killing the Internet Archive is horrifying and should be horrifying to everyone.

But yes we need to decentralize it. put a copy in universities around the world. It can't just be one place in CA.

On blocking 

Block and mute early

Block and mute often

Do it for reasons that are entirely "selfish"

No one is entitled to your attention

There will not be a test

Nothing bad happens if you don't hear them

Too many techbros? Mute 'em all

That one guy's jokes need a CW? Your timeline can be full of other stuff

You can even mute that one person's boosts while keeping their posts

It's not censorship; you're not hurting that person

And you don't ever need to explain it or tell anyone

Sucks that so much of early game development is shrouded behind a wall because gamers have no understanding of checks notes work, and thus endlessly complain about how a game in alpha or whatever looks like “garbage”

Wow, nearly $8.2 million raised for charity! Indie gamers are amazing.

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Elekk: Gameing and Other Delightful Pursuits

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