I finally have the game I was working for a godot game jam up on itch. Starscan is a non-violent retro-inspired exploration game and almost all of it is procedurally generated in some capacity. It's not a game style for everyone, but if it's interesting to you, and you'd like to help shake out some bugs and maybe share your impressions, here's a pre-release download link for the fediverse! :)
reading English required
lmk if the link breaks. I'm new to publishing on itch.io and have no idea what I'm doing and it is fantastic.
@voltur Boosts ok? I'm actually working on a space-themed, non-violent roguelike! It's _very_ different from this game, though, judging from the first minutes 😄
@estebanm boosts are welcome :) i'd like to try yours too, sometime!
variety in game genre is awesome
@voltur BTW, that game is at least months away. I'm doing with a friend and we're... taking our time. It's a game about a person crashing in an alien planet, and having to walk around and find resources (and figure out what they do!) to try to repair the ship and get food or whatever. My idea is that it will be somewhat "story-driven" (no plot, but memories and such).
But anyway, for now you can play the only game I've ever made. It's pretty different, though! 😂
@voltur had a good time exploring! two bugs I noticed: I do not think my resources actually decreased when I was told they were, and 'faint' is spelled as its homophone 'feint' when referring to faint traces of intelligent life. but yeah, good time! keep up the good work!
@djsundog found the culprit buried in a json dialog generation file lol - next build is going to have some text edits for sure!!!
You might be interested by the group we are pulling together around godot engine and feminist video game:
Right now our main project in progress is HeLa, mostly in French but can be tranlated easily.
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