"How did game developers pack entire games into so little memory twenty five years ago?" Quora, awesome answer
OH MY GOD THAT'S FANTASTIC
seriously everything about that thread is coated in awesomesauce
> So the actual map was reading random bytes from the 32K ROM and reinterpreting it as terrain data :) Hey, instant extra 32K for map! We could have all the rest for code! And it was fun to try to figure out where we were "inside the ROM" based on the terrain (because, well, it's not really random).
that is honest-to-fuck beautiful to me ^_^ ^_^ ^_^