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Finally got all the gameplay elements I wanted into The Unwanted Hero. Not much left to do now:

To paraphrase a famous adage: asking if can have (good) is like asking if submarines can swim.

What's your favorite formatting option for writing long posts in text editor a when writing stuff online?

(If you can, #boost this for a wider audience!)
#writing #textEditor #formatting

Hello, everyone! My news for 15 June 2021 are here, with much about the fate of classic hardware and classic , and more. Enjoy! notimetoplay.org/blog/gamedev-

Itch.io is having backend issues right now with image processing and auth stuff, so if you're working on your game's itch page (like me!) you might be seeing some issues -- it is known by the team!

I resumed work on The Unwanted Hero after a week-long detour, but there's not much to show today, so here's a screenshot from ten days ago:

Hello, everyone! My news for 5 June 2021 are here. Inside: a project comes back to life, and we learn much about RPG history. Enjoy! notimetoplay.org/blog/gamedev-

Wait, when did we cross the 400K-game mark on Itch.io?

An Itch.io bundle with games from queer creators. Looks to be some Very Good Stuff in there! itch.io/b/861/queer-games-bund

There's also an incoming bundle to support Palestine, but that's not online yet.

Gay culture is telling your straight friend to enter "Gerudo outfit Link" into a search engine and getting a (virtual) blank stare in return.

I took a break today to release the first Ramus update in over a year, featuring a new link type and a keyboard navigation fix: notimetoplay.org/engines/ramus

One thing I like about Twine: I can make fixes, re-export, hit Refresh in the browser, and unless the data structures have changed, resume playing from wherever I was. Few other programming environments have this quality.

45 passages and 5055 words! My WIP game is starting to take shape. I still have a lot of work ahead of me just to get part 1 done.

There is no labor shortage. There is a wage shortage and the institutions that create and reinforce it are lashing out and buckling because their situation is insolvent.

Hello, everyone! My news for 25 May 2021 are here, with word of my work in progress, historic games, business, finances and more: notimetoplay.org/blog/gamedev-

Looks like I'm finally doing it! The Unwanted Hero is a text-based I've been planning since 2016, but lacked the experience needed to make it happen. Until now.

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Elekk: Gameing and Other Delightful Pursuits

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