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I love how everybody shits on SMS but is, essentially, a protocol that works everywhere and is completely device independent and cross platform. Give me SMS over yet another centralized app I have to download, again.

Hello, everyone! My news for 15 May 2021 are here, with one new graphical tool and two classic RPGs revisited. Enjoy! notimetoplay.org/blog/gamedev-

This is how people used to play MMORPGs when most of them didn't yet have computers or internet. Also, the problem with games whose open worlds are too big: if50.substack.com/p/1989-monst

This Friday (May 14th), itch.io will be waiving their cut from every sale for 24 hours and giving all the revenue to developers! itch.io/blog/252069/annoucing-

The couple of tools I released as of late also had a strategic goal: to seed a new section of the website. notimetoplay.org/graphics/

After all the recent teasing, I made a thing! Tipsy Turtle is a turtle graphics program for making banners and logos: ctrl-c.club/~nttp/toys/turtle/

Now this is something you can't easily do with your average turtle graphics app!

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Guess my new project is far along to announce. Meet Tipsy Turtle:

How ironic that the Apple-Epic lawsuit is taking place just as Jimmy Maher finishes his series on the origins of videogame ratings: filfre.net/2021/05/the-ratings

Hello, everyone! My news for 5 May 2021 are here, with talk of game communities past and present, and a capsule review. Enjoy! notimetoplay.org/blog/gamedev-

build on the commons
give back to the commons
tend to the commons

Turns out I like the genre a lot. They're cute, and fun, and so easy to control. fantaseel.itch.io/fateful-lore

vaguely meta, not about anything specific 

There's this frustrating tendency for people to use “listen to [insert marginalized group]” as a shorthand for “listen to the members of that group that specifically agree with *me*, and everyone else doesn't count”.

Like, of course you *should* listen to marginalized communities, but that's always going to be a very complicated process. No group is a monolith, and there's inevitably going to be a wide range of opinions on any given thing. You can't just listen to a single person or subset of people and act as if they speak for everyone else.

The sheer insecurity of male gamers in the 1980s. Afraid to play a female protagonist. Afraid to play an easy game. Of games marketed to a broader audience. if50.substack.com/p/1987-plund

So I came up with a new thing to make and found a new game to play on the same day. Not bad, really.

Just found out that Google's attempts with Stadia are practically a beat for beat recreation of the failings of an old service for the Atari 2600 called GameLine.

Tech industry insisting on not learning its own history would be funnier if it didn't waste so many resources and time in the process...

« It’s behind you » bizzley.com a book about R-Type development on the #zxspectrum was a great read.
Do you know any good book around historical software or games development like this?

Hello, everyone! My news for 25 April 2021 are here, with tools of all kinds, talk of interactive fiction, and more. Enjoy! notimetoplay.org/blog/gamedev-

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Elekk: Gameing and Other Delightful Pursuits

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