Hello, everyone! My news for 5 March 2021 are here, going from classics to obscure games, from game design to burnout, and on and on. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! My news for 25 February 2021 are here, with talk of game design, classics, tools, and VR lessons from 1996. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! My news for 15 February 2021 are here, with discussion of classic shooters, interactive fiction, and a few words on making money from games. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! my news for 5 February 2021 are here, mostly with retrospectives of many classic , and musings around that. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! My news for 25 January 2021 are here, with studio acquisitions, critique, and a couple of other things. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! My news for 15 January 2021 are here, with RPG critique, retrospectives, game history and lessons to learn. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! My news for 5 January 2021 are here, with Linux consoles, roguelikes, interactive fiction and more. Enjoy! notimetoplay.org/blog/gamedev-

Merry Christmas, everyone! My news for 25 December 2020 are here, with interviews, histories, talk of creativity, and a lot more. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! My news for 15 December 2020 are here, with game jams, old classics, new classics, genre talk and more. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! My news for 5 December 2020 are here, with classic games, old secrets, new critique and more. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! My news for 25 November 2020 are here. All about , culture, critique, preservation, and the future: notimetoplay.org/blog/gamedev-

Hello, everyone! my news for 15 November 2020 are here, with news about roguelikes, game design, graphics and sometimes all three at the same time. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! My news for 5 November 2020 are here, with talk of roguelikes, game engines, motivation and internet drama. Not so many links, but sometimes it can't be helped. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! My news for 25 October 2020 are here, with lots of links for once: about , interactive fiction, games and words on the business side of things. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! My news for 15 October 2020 are here. Inside: programming languages, , community events and more. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! My news for 5 October 2020 are here. Inside: a new game port, game-related events and two links of interest. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! My news for 25 September 2020 are here. Inside: RPGs, strategies and arcades; old news, game history and more. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! My news for 15 September 2020 are here. Inside: classic games and classic hardware, with a dash of game design and more. Enjoy! notimetoplay.org/blog/gamedev-

Hello, everyone! Just posted my news for 5 September 2020, with more website work, game design write-ups and more. Have fun! notimetoplay.org/blog/gamedev-

Hello, everyone! My news for 25 August 2020 are here, with game retrospectives galore, and a look back on Flash. Also, a new attempt to expand No Time To Play into new venues. Enjoy! notimetoplay.org/blog/gamedev-

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Elekk: Gameing and Other Delightful Pursuits

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