@dulsi Which is probably why it silently picks a default. But the result is that even experienced game developers fail to realize they have a choice, and struggle to make their first Twine game with the entirely wrong format.
@dulsi And *then* you get beginners asking for help on forums and such, being surprised to even hear there *are* alternatives, and not being able to say what they're using. Luckily, it's *usually* Harlowe, or else more experienced people can guess from a code sample.
@dulsi And the problem with that is, people ask for help with Twine, report bugs in Twine, blog about their experiences with Twine... when in fact Twine is just the IDE. That's like calling yourself a VSCode programmer.
@dulsi So... all the issues I pointed out, created by beginners being given too little information... meant absolutely nothing?
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