Noëlle the 8-Bit🏳️🌈🎄 is a user on elekk.xyz. You can follow them or interact with them if you have an account anywhere in the fediverse.
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Noëlle the 8-Bit🏳️🌈🎄
@noelle
I saw elsewhere - perhaps Twitter - a criticism of the #cyberpunk idea, reflected in Cyberpunk 2077, that the unaltered human body is somehow sacred, and that augmenting it is profane. The criticism noted that this was, at its core, transphobic.
The critic then turned the idea on its head into a trans-positive cyberpunk that eschewed "humanity" in favor of "essence". Maybe one person's essence is complete when they're born; maybe another's essence is lacking until they augment themselves.
@noelle
your toot just brings more questions to me:
what does truth mean with regard to a self?
which begs the larger question of what is a self ...
(how is it different than tomorrow's whim?)
[no answers expected]
@noelle That reminds me of _Glasshouse_ by Charlie Stross. A bunch of people damaged by participating in war, where their minds were inserted into tanks and other inhuman things, mostly wanting baseline human forms for themselves -- but forms they chose. And they accept people who want something different; they just mostly want to feel as human as possible, and they choose bodies that help them do that.
@noelle There is a subtle nudge working here, too. The table-top RPGs based on Cyberpunk had a game-balance system to keep OEM humans from being horribly outclassed by the heavily after-marketed humans with gun-arms, radios in their heads, and super-speed.
These concerns shouldn't be roped into the spec-fic nature of the genre.
One thing I notice in replies is that many people associate this with cyberpunk RPGs, and reasonably so - as noted, it's a mechanic that lets people with enhancements maintain rough parity with people without them. (I think there are better ways to do this, but that's outside the scope.)
It does show up in the fiction, though, too; I'm thinking specifically of two examples, "The Man who Bites His Tongue" from "A.D. Police Files" and "Robocop" (the original).
It's worth noting that those examples have different approaches. "AD Police" has the title character begging for death because all the augmentation has made him inhuman. "Robocop" is more optimistic; the humanity has been actively programmed out of Murphy, and he regains it by the end of the movie.
I'd forgotten that "A.D. Police" goes so far as to enshrine the loss of humanity in law: "...Leon reveals that should more than 70% of the human body becomes cybernetic, a citizen is treated as a 'boomeroid' and thus can be killed with the same prejudice as a boomer." (Boomers are self-aware robots who nevertheless have no rights in the setting.)
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@noelle Bubblegum Crisis and its spin off A.D. Police are inspired by Blade Runner which explains this value system.
In both BGC and Blade Runner you have a society who cannot cope with the idea of robots catching up with humanity in terms of sentience either due to conservative thinking or simply because it's more convenient to do so.
@noelle dragonfall
HBS's Shadowrun RPGs are really good for playing around with the idea that cyberware intrinsically "lessens" someone, with Glory auging herself up to cope with trauma and eventually overcoming the "Essence Loss" in her story arc
and Rachter positing through his experiments that neurodivergence is humanity evolving to be more compatible with cybernetic augmentation
@noelle
Perhaps someday we will all realize that the concept of an “authentic” self is redundant by definition. We are ourselves, and there’s no faking that. No physical form will ever convey fully who we are, because who we are is ineffable. Our physical bodies can only ever approach an accurate representation, and these kinds of modifications may be uncomfortable to others, but only because they reveal that they never truly understood you in the first place
@noelle bioware alterations don't affect your humanity score as much
So uh hell yeah trans ppl in cybrepunk
@noelle at least as far as the original tabletop system goes (well, 2020, I didn't play cybrepunk 2011)
@noelle Idunno if you've read much of William Gibson (who more or less invented cyberpunk) but I would argue he has all kinds of trans-positive messages in his work. I don't feel like he ever got judgmental about people modifying their bodies or their ways of being in the world.
But the more popular cyberpunk derivatives (including and especially games like Cyberpunk and Shadowrun) are kind of problematic because the game mechanics usually include "essence" that is reduced with modification
@emerican @noelle I feel #Shadowrun's concept of "essence" is primarily to balance out augmentations so that players are forced to sacrifice something (i.e. efficient spellcasting). Of course, if their playstyle doesn't involve casting magic at all, they're free to knock themselves out.
@dickmandrake @noelle I totally get the "game balance" reasons for the rules, but it does seem to imply that modifying your body somehow "offends the universe" or something along those lines, as though the Powers That Be are drastically opposed to modifying the meat boxes we're born in. I wish I were smarter, there's probably a lot of academic work that could be done in analyzing role-playing game mechanics for subtext and stuff!
@noelle
There's a rich seam here in early European science/occult, too: the ultimate goal of alchemy, the "philosopher's stone", was the transmutation of the self. Presumed spiritually, as it came with gnostic overtones of a maliciously concealed higher truth. But the acceptance that self-change through external technologies can bring you closer to your true self? :)
@noelle I like that latter idea. My take on Cyberpunk was always akin to 'Look, if you can't X naturally, store-bought is fine... but if you hack the deck that synths your X yourself, you'll know what's *really* in it."
@noelle I'd wonder whether it winds up being purpose driven. Cyberpunk implies dystopias; "I augment myself because it's cool and makes me feel whole" is positive, but what about becoming more and more mechanistic simply to scrape by? Then there's all the capitalist elitism.
A little like how cell phones are theoretically awesome but now we're all required to have one, required to put other peoples' programs on ours for work, God knows who might be using 'em to snoop on us etc.
@Leucrotta I'm reviewing "AD Police" right now and this plot point struck me: "Caroline explains that ... she had been competing for CEO of her current company, however a man got the job because he concocted a falsified chart that compared her menstrual cycles to her productivity. To alleviate the concerns of the company's board of directors, she had most all of her female organs replaced with cybernetic versions. There no longer being any reason to keep her from becoming CEO, she got the job."
@noelle even though ghost in the shell is also in many ways a bad future, the fact of self-determination with body mods is like... normal so much so that a purple haired cyborg can be in formal gatherings.. that part makes me very happy <.<
There are other deep criticisms of a view of #cyberpunk that insists that unaltered bodies are the only true humanity, too. E.g.: authors with this view tend to conflate increasing augmentation with a decrease in emotion, as though expressive emotion were innately human–never mind autistic people, people with flat affects, etc.
But I like the idea that the criticism offers - that augmentation allows a person to uncover their true self, rather than being limited by the body they were born with.