Serial Cleaner is a funny idea for a game and the 70s aesthetic is pretty, but in practice it's just another stealth game which does everything poorly (slow dim-witted guards who immediately forget about you, no checkpoints, boring dialogue/world-building)
Finally forced myself into completing Serial Cleaner. It's a stealth game so it isn't fun to play, but it's interesting to see how Hotline Miami has influenced other indie developers
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