im not the first person to say this but i would rather play shorter games that look worse by more diverse people who are paid more money to make them than Anything with a high polygon count
There's even a bunch of people saying this within AAA game studios. "Why can't we make a bunch of smaller, riskier, more interesting games instead of yet another AAA sequel" is something that gets asked quite frequently.
Hopefully the people who allocate the money will listen...
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