I did more work on the templates but right now I am stuck on some pretty n00b-level things.

The errors seem to indicate directory path issues.

The current state of is rather annoying.

Right now, the functional (for demo purpose) components are basically there.

The UI parts are sufficiently complete, and the backend components (I believe) are also working.

I do not presently possess the skills to stitch them together. Let alone efficiently.

I feel like is spitting distance from having a mostly(?) working demo.

But i can no longer work on it at $daygig because VirtualBox "hardening" has effed the installation.

and i dont realyl have a lot of energy when I get home

Aardwolf Updates 

Hey all,

In case you missed it, I started "backporting" the

Looks like there's a couple of issues, that -may- be fairly easy to resolve.

I would be stoked if someone wanted to have a go :)


Hi my name is Banjo.
This is a little bit about me

- Puppet Leader for the project (aardwolf.social)
- Podcaster (letthediceroll.com)
- Budding eccentric
- Conspiracy Realist
- Believer that Reptilians are hiding Sasquatch
- Paranoia fan
- Mostly Safe
- Plural
- Strange Wizard
- Coder/Hacker
- NOT a Furry
- Deviated Prevert
- Linux SysAdmin
- InfoSec
- Hobby Enthusiast

Aardwolf UI Dev - Hacktoberfest, Easy mode 

Hey all!

I know it is already late in the season, but I have started putting together a list of "Good First Issues" for .

If you wanna get your done real easy grab one or two of these, and hack away!


Aardwolf UI - Serious question 

Would it help if I did a screencast/Q&A where I discussed the Aardwolf UI repository?

I can work on it by myself quietly if folks genuinely do not have the time/energy/resources...

Just throwing out ideas to help lower the threshold of entry.

I was -really- hoping to have a positive update on tonight, but sadly I do not.

What I actually need is to be able to sit down with someone, and go over the whole app architecture so that I can figure out what in the heck is -supposed- to happen...

okay... doing the dice roller in is not *completely* off track for because I really should learn more about it because

Well... I -WAS- going to propose some -related stuff, but I want to actually formulate the thought before I do that.

I wish someone would pay me $30/hour to... 

get me off my own damn ass so that I can give the money to someone else to finish already x.x


I feel REALLY REALLY awful about not contributing to for .... an unforgivably long time.

There really isn't any excuse for it either... things I don't know, I should have been -learning-.


The look really cool, but unfortunately I do not have enough of a foothold to actually submit an application...

I did START one, but quit while filling out the experience part....

Maybe when FINALLY launches....

What would REALLY help out right now is getting the new templates into the Rust templates ( )

I need SOOO much help on thaty head is throbbing.

All the PR's have been merged (or canceled), and the Master bramch should bnow have working message posts.

But I have been gone so long I havent even tried a build recently

If hits a version 1.0 I will no longer have anything to complain about.

That means more positivity from me. Maybe even new (gasp!)

If you are willing, and able to actively collaborate on a Python fork of please let me know.

I am still weighing it as an viable option to get a proof-of-concept rolling. Largely because the community is fractionally small compared to . My only real requirement is that the two projects stay close together.

The UI for instance should be shared.

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Elekk: Gameing and Other Delightful Pursuits

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